#ifndef BALLTEST_H
#define BALLTEST_H

#include "PhysicObject.h"

class BallTest : public PhysicObject
{
public:
    BallTest();

    void initGameObjectWith(GamePlayScreen *_gameScreen, CCDictionary *_dict);
    void createSprite();
    void createPhysicBody();
};

#endif // BALLTEST_H
